Wednesday, December 14, 2011

Tuesday, November 29, 2011

Level Editor beta

All the features needed for the level editor is complete.
Right now we can:
Save and load scenes
Create objects by hitting on the button
Moving existing objects and delete them

On the grid there're particle effects that we'll be using for our game

Monday, October 31, 2011

Level Editor for the alpha review

Right now, basic level editor for our alpha review is completed, and we have integrated our own prefabs created in Maya. We have a video here:
The basic function for this is click and drag prefabs onto the scene so we can use it for building our levels later on. And of course we can save the scene as a text file so in the future our game can load the scenes we created.