Friday, September 30, 2011

References/Inspirations


Courtesy: Chun-Fu


Game: From Dust 

Courtesy: Mubbasir Kapadia

Game: Super Monkey Ball



Game: Donkey Kong  Country Retuns


Game: Tarzan 


Game: Super Marble Madness


 Stylized references

 References for the sphere



High Concept Document

Rolling with the Elements



Type of Game: A puzzle game with elements of nature and physics


Goal/Objective: Game will have a central character and the objective is to reach the exit in each level


Conflict: Character itself is a sphere and follows physics while rolling and movement. There are obstacles from starting point to the destination in various forms.


Game Play: Game play demands the player to make use of different elements of nature to overcome the obstacles on his way to the end point. 


Game Objects: Spherical character, Elements of nature: water, earth, fire and air/wind, terrain for the path


Features:

  • Targeting a level editor, which would help us in designing levels quickly and will provide players to create their own levels (apart from built-in levels) and challenge other players
  • Integrated physics involved with characters and the results of the interactions
  • Immersive Experience with the puzzle solving nature of the game
For More information: High Concept Doc



Welcome to our Blog


This is the blog, which we would be using during the course of our game design practicum (CIS 568) to develop our game. 


Team


Eric Cheng                      (ericchengfudan@gmail.com)
Narendra Kumar Vadapalli (narenandu@gmail.com)
Raul Santos                    (santos45@gmail.com)